Europe

The epic adventure begins now! We are pleased to officially launch Dead Cells, the first Rogue-Lite board game, in stores! Video of Dead Cells: The Rogue-Lite Board Game - Retail Trailer

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Strategic Decisions   It takes time to make a good game. That’s why we have an 18-month period between the moment we start work on a game and its release. This means that we often sign prototypes 2 years before the final version appears on store shelves! This development period that we give ourselves requires us to look more efficiently toward the future and to plan better. 

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