The epic adventure begins now! We are pleased to officially launch Dead Cells, the first Rogue-Lite board game, in stores!
Video of Dead Cells: The Rogue-Lite Board Game - Retail Trailer
Strategic Decisions It takes time to make a good game. That’s why we have an 18-month period between the moment we start work on a game and its release. This means that we often sign prototypes 2 years before the final version appears on store shelves! This development period that we give ourselves requires us to look more efficiently toward the future and to plan better.