We are proud to announce the release of a digital version of Dead Cells: The Rogue-Lite board game in collaboration with the successful online board game platform, Board Game Arena.
Alexandre Schlecht, Director of Board Game Arena, shares: "Dead Cells is an iconic video game that I've spent many hours on. It was therefore with great interest that I personally followed the launch and financing of this project. The work of the designers, illustrators, and publisher is remarkable. It perfectly transcribes the mechanics and atmosphere of the video game into a board game.
At Board Game Arena, we're committed to sharing the best board games with our community of gamers (over 10M registered players). So it's with great pleasure and pride that we can announce that the digital adaptation of the board game from the video game, Dead Cells, is now up and running - coming full circle, as it were. You'll be able to explore the various biomes, use your cells to upgrade your weapons and abilities, and try out new games or other paths. In this way, we hope to bring together board game players and also attract those who already have hundreds of runs under their belts in video games. The addition of such a license is obviously an important step for us, and we're putting all our attention and effort into making sure it does justice to this jewel. This is our first major IP, and it could open the door to other major licenses."
With over 10,000 Runs played during the test phases and some very positive feedback, we're convinced that this digital version will deliver an unforgettable gaming experience.
Premium players will initially have access to the first 2 biomes and the first Boss. All other content will be added to the platform progressively throughout the year.
If you’re familiar with the video game (or the board game!), you know the drill: each run takes you further, as every death makes you stronger.
For newcomers, welcome to the incredible universe of Dead Cells! Get ready to Explore. Kill. Die. Mutate. Repeat.
Dead Cells is a video game developed by Independent French developer Motion Twin and brought to tabletop by Québec studio Scorpion Masqué and team of designers Antoine Bauza, Théo Rivière, Corentin Lebrat and Ludovic Maublanc.
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